terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUILowMemorySetttings.cs
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1using System;
2using Terraria;
3using UnityEngine;
4
5// Token: 0x02000265 RID: 613
7{
8 // Token: 0x06000DB6 RID: 3510 RVA: 0x00041B98 File Offset: 0x0003FD98
10 {
11 int systemMemorySize = SystemInfo.systemMemorySize;
12 bool mapEnabled = Main.mapEnabled;
13 bool enabled = ScreenPostProcessor.Enabled;
16 }
17
18 // Token: 0x06000DB7 RID: 3511 RVA: 0x00041BE8 File Offset: 0x0003FDE8
19 public void Draw()
20 {
21 if (!true)
22 {
23 }
26 {
28 IntPtr invoke_impl = continueCallback.invoke_impl;
29 IntPtr method = continueCallback.method;
30 }
33 {
34 }
35 }
36
37 // Token: 0x06000DB8 RID: 3512 RVA: 0x00041C20 File Offset: 0x0003FE20
39 {
40 }
41
42 // Token: 0x04001957 RID: 6487
43 public bool WarningDisplayed;
44
45 // Token: 0x04001958 RID: 6488
47
48 // Token: 0x04001959 RID: 6489
49 private float scale0;
50
51 // Token: 0x0400195A RID: 6490
52 private float scale1;
53
54 // Token: 0x0400195B RID: 6491
55 private float scale2;
56}
class f__AnonymousType0<< Count > j__TPar
void CheckMemorySettings(Action continueAction)
static bool mapEnabled
Definition Main.cs:1231
static int systemMemorySize
Definition SystemInfo.cs:39