terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GenerateUfos()

void Terraria.GameContent.Skies.MartianSky.GenerateUfos ( )
inlineprivate

Definition at line 49 of file MartianSky.cs.

50 {
51 if (!true)
52 {
53 }
54 int num = 32768;
55 int maxUfos = this._maxUfos;
56 if (num == 0)
57 {
58 }
59 Texture2D glowTexture = this._ufos.GlowTexture;
60 if (glowTexture == null)
61 {
62 }
63 float texelWidth = glowTexture.TexelWidth;
64 MartianSky.Ufo[] ufos = this._ufos;
65 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Skies.MartianSky._maxUfos, Terraria.GameContent.Skies.MartianSky._ufos, j__TPar, and Microsoft.Xna.Framework.Graphics.Texture2D.TexelWidth.

Referenced by Terraria.GameContent.Skies.MartianSky.Activate().