terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Stop()

void Terraria.Audio.ActiveSound.Stop ( )
inline

Definition at line 142 of file ActiveSound.cs.

143 {
144 if (this.<Sound>k__BackingField != null)
145 {
146 return;
147 }
148 }
SoundEffectInstance< Sound > k__BackingField
SoundEffectInstance Sound

References Terraria.Audio.ActiveSound.k__BackingField, and Terraria.Audio.ActiveSound.Sound.