terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InputTextSign()

static void Terraria.Main.InputTextSign ( )
inlinestatic

Definition at line 8360 of file Main.cs.

8361 {
8364 string npcChatText = Main.npcChatText;
8365 string text;
8367 if (true)
8368 {
8369 if (npcChatText != null)
8370 {
8371 Main.SubmitSignText();
8372 return;
8373 }
8374 }
8375 else
8376 {
8377 while (npcChatText != null)
8378 {
8379 }
8380 }
8381 Main.InputTextSignCancel();
8382 }
class f__AnonymousType0<< Count > j__TPar
static string npcChatText
Definition Main.cs:2463
static bool CanShowVirtualKeyboard(int context)

References Terraria.UI.IngameFancyUI.CanShowVirtualKeyboard(), Terraria.Main.InputTextSignCancel(), j__TPar, Terraria.GameContent.UI.States.UIVirtualKeyboard.KeyboardContext, Terraria.Main.npcChatText, Terraria.Main.SubmitSignText(), and System.text.

Referenced by Terraria.Main.DoUpdate_WhilePaused().