terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DoUpdate_WhilePaused()

static void Terraria.Main.DoUpdate_WhilePaused ( )
inlinestaticprivate

Definition at line 7683 of file Main.cs.

7684 {
7685 int num = 1;
7686 if (num == 0)
7687 {
7688 }
7689 if (num == 0)
7690 {
7691 if (num == 0)
7692 {
7693 }
7694 bool editSign = Main.editSign;
7695 if (num == 0)
7696 {
7697 }
7698 bool editChest = Main.editChest;
7699 if (num == 0)
7700 {
7701 }
7702 bool blockInput = Main.blockInput;
7703 if (num == 0)
7704 {
7705 }
7706 int myPlayer = Main.myPlayer;
7707 int myPlayer2 = Main.myPlayer;
7708 int myPlayer3 = Main.myPlayer;
7709 int myPlayer4 = Main.myPlayer;
7710 int myPlayer5 = Main.myPlayer;
7711 return;
7712 }
7713 bool playerInventory = Main.playerInventory;
7714 int myPlayer6 = Main.myPlayer;
7715 Recipe.GetThroughDelayedFindRecipes();
7716 Main.focusRecipe = Main.focusRecipe;
7717 int focusRecipe = Main.focusRecipe;
7718 int numAvailableRecipes = Main.numAvailableRecipes;
7719 Main.focusRecipe = Main.numAvailableRecipes;
7720 int focusRecipe2 = Main.focusRecipe;
7721 Main.focusRecipe = 0;
7722 int myPlayer7 = Main.myPlayer;
7723 int myPlayer8 = Main.myPlayer;
7724 int myPlayer9 = Main.myPlayer;
7725 int myPlayer10 = Main.myPlayer;
7726 int myPlayer11 = Main.myPlayer;
7727 int myPlayer12 = Main.myPlayer;
7728 int myPlayer13 = Main.myPlayer;
7729 int myPlayer14 = Main.myPlayer;
7730 int myPlayer15 = Main.myPlayer;
7731 int myPlayer16 = Main.myPlayer;
7732 int myPlayer17 = Main.myPlayer;
7733 int myPlayer18 = Main.myPlayer;
7734 int myPlayer19 = Main.myPlayer;
7735 int myPlayer20 = Main.myPlayer;
7736 int myPlayer21 = Main.myPlayer;
7737 int myPlayer22 = Main.myPlayer;
7738 int myPlayer23 = Main.myPlayer;
7739 int myPlayer24 = Main.myPlayer;
7740 int myPlayer25 = Main.myPlayer;
7741 int myPlayer26 = Main.myPlayer;
7742 int myPlayer27 = Main.myPlayer;
7743 bool editSign2 = Main.editSign;
7744 int num2;
7745 if (num2 != 0)
7746 {
7747 int myPlayer28 = Main.myPlayer;
7748 if (num2 == 0)
7749 {
7750 }
7751 Main.InputTextSign();
7752 return;
7753 }
7754 bool editChest2 = Main.editChest;
7755 Main.InputTextChest();
7756 int myPlayer29 = Main.myPlayer;
7757 Main.editChest = false;
7758 }
class f__AnonymousType0<< Count > j__TPar
static bool blockInput
Definition Main.cs:2421
static int myPlayer
Definition Main.cs:2337
static bool editSign
Definition Main.cs:2393
static int focusRecipe
Definition Main.cs:2323
static int numAvailableRecipes
Definition Main.cs:2309
static bool editChest
Definition Main.cs:2407
static bool playerInventory
Definition Main.cs:2057

References Terraria.Main.blockInput, Terraria.Main.editChest, Terraria.Main.editSign, Terraria.Main.focusRecipe, Terraria.Recipe.GetThroughDelayedFindRecipes(), Terraria.Main.InputTextChest(), Terraria.Main.InputTextSign(), j__TPar, Terraria.Main.myPlayer, Terraria.Main.numAvailableRecipes, and Terraria.Main.playerInventory.