terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawFPS()

void Terraria.Main.DrawFPS ( )
inlineprotected

Definition at line 8921 of file Main.cs.

8922 {
8923 int num = 1;
8924 if (num == 0)
8925 {
8926 }
8927 bool showFrameRate = Main.showFrameRate;
8928 if (num == 0)
8929 {
8930 }
8931 long num2 = 0L;
8932 StringBuilder stringBuilder;
8933 stringBuilder.AppendInt((int)num2);
8934 int num3 = 40;
8935 StringBuilder stringBuilder2 = stringBuilder.Append((char)num3);
8936 float gfxQuality = Main.gfxQuality;
8937 bool gameMenu = Main.gameMenu;
8938 int screenHeight = Main.screenHeight;
8939 }
class f__AnonymousType0<< Count > j__TPar
StringBuilder Append(char value, int repeatCount)
static bool showFrameRate
Definition Main.cs:1581
static float gfxQuality
Definition Main.cs:1539
static int screenHeight
Definition Main.cs:2015
static bool gameMenu
Definition Main.cs:2673

References System.Text.StringBuilder.Append(), Terraria.Main.gameMenu, Terraria.Main.gfxQuality, j__TPar, Microsoft.Xna.Framework.Input.L, Terraria.Main.screenHeight, and Terraria.Main.showFrameRate.