terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DrawGoreBehind()

void Terraria.Main.DrawGoreBehind ( )
inlineprotected

Definition at line 9046 of file Main.cs.

9047 {
9048 int num = 1;
9049 if (num == 0)
9050 {
9051 }
9052 if (num != 0)
9053 {
9054 if (num == 0)
9055 {
9056 }
9057 int myPlayer = Main.myPlayer;
9058 if (num == 0)
9059 {
9060 }
9061 long num2 = 0L;
9062 int num3 = 63488;
9063 Microsoft.Xna.Framework.Graphics.Color color = Lighting.GetColor(1073741824, (int)num2);
9064 if (num3 == 0)
9065 {
9066 }
9069 return;
9070 }
9071 }
class f__AnonymousType0<< Count > j__TPar
static int myPlayer
Definition Main.cs:2337
static Microsoft.Xna.Framework.Vector2 screenPosition
Definition Main.cs:1973

References Terraria.Lighting.GetColor(), j__TPar, Microsoft.Xna.Framework.Input.L, Terraria.Main.myPlayer, and Terraria.Main.screenPosition.

Referenced by Terraria.Main.DrawBackGore().