terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetInputText()

static string Terraria.Main.GetInputText ( string oldString,
Rectangle region,
int maxCharacters = -1,
bool password = false,
bool retainText = false,
bool multiline = false,
bool filterText = true )
inlinestatic

Definition at line 8537 of file Main.cs.

8538 {
8539 int num = 1;
8540 string text;
8541 if (num != 0)
8542 {
8543 if (num == 0)
8544 {
8545 return text;
8546 }
8549 global::Cursor cursor;
8550 if (cursor != null)
8551 {
8552 }
8554 }
8555 int num2;
8556 while (num2 != 0)
8557 {
8558 }
8559 return text;
8560 }
class f__AnonymousType0<< Count > j__TPar
static DrPlatform.DrPlatformType CurrentPlatform
Definition DrPlatform.cs:26
static Vector2 GetUICursorPosition()
Definition Mouse.cs:358

References DrPlatform.CurrentPlatform, Microsoft.Xna.Framework.Input.Mouse.GetUICursorPosition(), j__TPar, and System.text.

Referenced by GUIInterfaceEdit.DrawProfile(), GUIVirtualInputControllerEdit.DrawProfile(), and GUIItemFilter.DrawSearch().