terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DoDraw_UpdateCameraPosition()

static void Terraria.Main.DoDraw_UpdateCameraPosition ( )
inlinestaticprivate

Definition at line 16957 of file Main.cs.

16958 {
16959 if (!true)
16960 {
16961 }
16962 int num = 1;
16963 if (num == 0)
16964 {
16965 }
16966 if (num == 0)
16967 {
16968 }
16969 bool gameMenu = Main.gameMenu;
16970 if (num == 0)
16971 {
16972 }
16973 bool logicClient = Main.LogicClient;
16974 if (num == 0)
16975 {
16976 }
16977 int myPlayer = Main.myPlayer;
16979 Rect rect;
16980 float height = rect.height;
16981 if (42190744 == 0)
16982 {
16983 }
16984 bool playerInventory = Main.playerInventory;
16985 if (42190744 == 0)
16986 {
16987 }
16988 bool ingameOptionsWindow = Main.ingameOptionsWindow;
16989 if (42190744 == 0)
16990 {
16991 }
16992 bool hairWindow = Main.hairWindow;
16993 if (42190744 == 0)
16994 {
16995 }
16996 bool clothesWindow = Main.clothesWindow;
16997 if (42190744 == 0)
16998 {
16999 }
17000 bool flag = Main.npcChatText != "";
17001 if (42190744 == 0)
17002 {
17003 }
17004 int myPlayer2 = Main.myPlayer;
17005 float targetScreenYOffset = Main.targetScreenYOffset;
17006 float screenYOffset = Main.screenYOffset;
17009 float targetScreenYOffset2 = Main.targetScreenYOffset;
17010 float startScreenYOffset = Main.startScreenYOffset;
17011 }
class f__AnonymousType0<< Count > j__TPar
List< GUIPageIconGrouping > LeftGroupings
static InterfaceProfile_Layout Active
static bool ingameOptionsWindow
Definition Main.cs:811
static float targetScreenYOffset
Definition Main.cs:1931
static float screenYOffset
Definition Main.cs:1945
static int myPlayer
Definition Main.cs:2337
static float startScreenYOffset
Definition Main.cs:1917
static bool clothesWindow
Definition Main.cs:797
static bool playerInventory
Definition Main.cs:2057
static bool gameMenu
Definition Main.cs:2673
static bool hairWindow
Definition Main.cs:783
float height
Definition Rect.cs:175

References InterfaceStyles_Layout.Active, Terraria.Main.clothesWindow, Terraria.Main.gameMenu, Terraria.Main.hairWindow, UnityEngine.Rect.height, Terraria.Main.ingameOptionsWindow, j__TPar, InterfaceProfile_Layout.LeftGroupings, Terraria.Main.LogicClient, Terraria.Main.myPlayer, Terraria.Main.playerInventory, Terraria.Main.screenYOffset, Terraria.Main.startScreenYOffset, and Terraria.Main.targetScreenYOffset.