terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawWOFBody()

static void Terraria.Main.DrawWOFBody ( )
inlinestaticprivate

Definition at line 11262 of file Main.cs.

11263 {
11264 if (!true)
11265 {
11266 }
11268 int screenHeight = Main.screenHeight;
11270 long num = -2147483647L;
11271 if (num == 0L)
11272 {
11273 }
11274 if (num != 0L)
11275 {
11276 return;
11277 }
11278 if (num == 0L)
11279 {
11280 if (num != 0L)
11281 {
11282 return;
11283 }
11284 if (num == 0L)
11285 {
11286 }
11287 }
11288 if (43691 == 0)
11289 {
11290 }
11293 long num2 = 0L;
11294 Microsoft.Xna.Framework.Graphics.Color color = Lighting.GetColor(1073741824, (int)num2);
11295 }
class f__AnonymousType0<< Count > j__TPar
static Microsoft.Xna.Framework.Vector2 screenPosition
Definition Main.cs:1973
static int screenHeight
Definition Main.cs:2015

References Terraria.Lighting.GetColor(), j__TPar, Microsoft.Xna.Framework.Input.L, Terraria.Main.screenHeight, and Terraria.Main.screenPosition.