terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawNPCDirect_Deerclops()

static void Terraria.Main.DrawNPCDirect_Deerclops ( SpriteBatch mySpriteBatch,
NPC rCurrentNPC,
Microsoft::Xna::Framework::Vector2 screenPos,
int typeCache,
Microsoft::Xna::Framework::Graphics::Color npcColor,
Microsoft::Xna::Framework::Vector2 halfSize,
SpriteEffects npcSpriteEffect )
inlinestaticprivate

Definition at line 9306 of file Main.cs.

9307 {
9308 int num = 1;
9309 if (num == 0)
9310 {
9311 }
9313 float x = screenPos.X;
9314 float y = screenPos.Y;
9315 if (num == 0)
9316 {
9317 }
9318 int y2 = rCurrentNPC.frame.Y;
9319 if (num == 0)
9320 {
9321 }
9324 int spriteDirection = rCurrentNPC.spriteDirection;
9325 float[] localAI = rCurrentNPC.localAI;
9326 if (16912 == 0)
9327 {
9328 }
9329 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Microsoft.Xna.Framework.Vector2.X.