terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawWires()

void Terraria.Main.DrawWires ( )
inlineprotected

Definition at line 15375 of file Main.cs.

15376 {
15377 if (!true)
15378 {
15379 }
15380 if (!true)
15381 {
15382 }
15385 int myPlayer = Main.myPlayer;
15386 if (hideWires2)
15387 {
15388 if (!hideWires2)
15389 {
15390 }
15391 int myPlayer2 = Main.myPlayer;
15392 return;
15393 }
15394 int num = 1;
15395 if (num == 0)
15396 {
15397 }
15398 float gfxQuality = Main.gfxQuality;
15399 float gfxQuality2 = Main.gfxQuality;
15400 if (num == 0)
15401 {
15402 }
15403 if (!true)
15404 {
15405 }
15406 if (!true)
15407 {
15408 }
15410 int num2 = 15744;
15411 int num3 = 32640;
15413 int screenWidth = Main.screenWidth;
15416 int screenHeight = Main.screenHeight;
15417 if (num3 == 0)
15418 {
15419 }
15420 if (num3 != 0)
15421 {
15422 return;
15423 }
15424 if (num2 == 0)
15425 {
15426 }
15427 if (num3 != 0)
15428 {
15429 return;
15430 }
15431 if (num2 == 0)
15432 {
15433 }
15434 if (num3 == 0)
15435 {
15436 }
15437 float num4 = Lighting.Brightness(1073741824, 1073741824);
15438 if (num2 != 0)
15439 {
15440 }
15441 Microsoft.Xna.Framework.Graphics.Color color = Lighting.GetColor(1073741824, 1073741824);
15442 if (num2 != 0)
15443 {
15444 return;
15445 }
15446 if (1073741824 != 0)
15447 {
15448 return;
15449 }
15450 int num5;
15451 if (num5 != 0)
15452 {
15453 return;
15454 }
15457 }
class f__AnonymousType0<< Count > j__TPar
static int myPlayer
Definition Main.cs:2337
static float gfxQuality
Definition Main.cs:1539
static Microsoft.Xna.Framework.Vector2 screenPosition
Definition Main.cs:1973
static int screenHeight
Definition Main.cs:2015
static int screenWidth
Definition Main.cs:2001

References Terraria.Lighting.Brightness(), Terraria.Lighting.GetColor(), Terraria.Main.gfxQuality, Terraria.GameContent.UI.WiresUI.Settings.HideWires, j__TPar, Terraria.Main.myPlayer, Terraria.Main.screenHeight, Terraria.Main.screenPosition, and Terraria.Main.screenWidth.