terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_167_SparkleGuitar()

void Terraria.Projectile.AI_167_SparkleGuitar ( )
inlineprivate

Definition at line 3679 of file Projectile.cs.

3680 {
3681 int num = 17074;
3682 if (num == 0)
3683 {
3684 }
3685 float x = this.velocity.X;
3686 float y = this.velocity.Y;
3687 if (num == 0)
3688 {
3689 }
3690 int num2 = this.type;
3691 Vector2 center = base.Center;
3692 if (num2 == 0)
3693 {
3694 }
3695 if (num2 == 0)
3696 {
3697 }
3698 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463

References j__TPar, Terraria.Projectile.type, Terraria.Entity.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.