terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_069()

void Terraria.Projectile.AI_069 ( )
inlineprivate

Definition at line 6805 of file Projectile.cs.

6806 {
6807 int num = 1;
6808 if (num == 0)
6809 {
6810 }
6811 Vector2 center = base.Center;
6812 if (num == 0)
6813 {
6814 }
6815 if (num == 0)
6816 {
6817 }
6818 this.direction = 43143168;
6819 int direction = this.direction;
6820 Vector2 vector;
6821 float num2 = vector.Length();
6822 this.Kill();
6823 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Entity.direction, j__TPar, Terraria.Projectile.Kill(), and Microsoft.Xna.Framework.Vector2.Length().