terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_005()

void Terraria.Projectile.AI_005 ( )
inlineprivate

Definition at line 4988 of file Projectile.cs.

4989 {
4990 if (!true)
4991 {
4992 }
4993 if (this.type == 0)
4994 {
4995 }
4996 int num = this.damage;
4997 this.Kill();
4998 int num2 = this.type;
4999 Vector2 center = base.Center;
5000 int num3 = 1;
5001 this.tileCollide = num3 != 0;
5002 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Projectile.damage, j__TPar, Terraria.Projectile.Kill(), and Terraria.Projectile.type.