terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_141_MonkStaffT1Explosion()

void Terraria.Projectile.AI_141_MonkStaffT1Explosion ( )
inlineprivate

Definition at line 7454 of file Projectile.cs.

7455 {
7456 int num = 1;
7457 float x = this.position.X;
7458 float y = this.position.Y;
7459 if (num == 0)
7460 {
7461 }
7462 Vector2 bottomRight = base.BottomRight;
7463 int width = this.width;
7464 this.Kill();
7465 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References j__TPar, Terraria.Projectile.Kill(), Terraria.Entity.position, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.