terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_139_ExplosiveTrapExplosion()

void Terraria.Projectile.AI_139_ExplosiveTrapExplosion ( )
inlineprivate

Definition at line 7285 of file Projectile.cs.

7286 {
7287 int num = 1;
7288 if (num == 0)
7289 {
7290 }
7291 int num2 = this.type;
7292 bool flag = this.sentry;
7293 this.alpha = num;
7294 int num3 = this.frameCounter;
7296 int num4 = this.frame;
7297 this.frame = num4;
7298 Vector2 top = base.Top;
7299 Vector2 bottom = base.Bottom;
7300 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Projectile.frame, Terraria.Projectile.frameCounter, j__TPar, Terraria.Projectile.sentry, and Terraria.Projectile.type.