terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UseGasTrapInChest()

static void Terraria.Projectile.UseGasTrapInChest ( int chestIndex,
Chest theChest,
int gasTrapIndex,
int gasOffsetX,
int gasOffsetY )
inlinestatic

Definition at line 1932 of file Projectile.cs.

1933 {
1934 if (!true)
1935 {
1936 }
1937 if (theChest.item.position != null)
1938 {
1939 return;
1940 }
1941 long num = 0L;
1942 Item[] item = theChest.item;
1943 Vector2 position = item.position;
1944 if (num != 0L)
1945 {
1946 return;
1947 }
1948 if (item == null)
1949 {
1950 }
1951 if (item != null)
1952 {
1953 if (item == null)
1954 {
1955 }
1956 }
1957 int x = theChest.x;
1958 bool bankChest = theChest.bankChest;
1959 int x2 = theChest.x;
1960 bool bankChest2 = theChest.bankChest;
1961 if (!true)
1962 {
1963 }
1964 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References System.item, j__TPar, System.L, and Terraria.Entity.position.