terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ AI_120_StardustGuardian()

void Terraria.Projectile.AI_120_StardustGuardian ( )
inlineprivate

Definition at line 2881 of file Projectile.cs.

2882 {
2883 int num = 1;
2884 if (num == 0)
2885 {
2886 }
2887 if (num == 0)
2888 {
2889 return;
2890 }
2891 int num2 = this.type;
2892 if (num != 0)
2893 {
2894 return;
2895 }
2896 int num3;
2897 int num4;
2898 if (num3 != 0)
2899 {
2900 num4 = 2;
2902 }
2903 Vector2 center = base.Center;
2904 if (num4 == 0)
2905 {
2906 }
2907 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Terraria.Projectile.type.