terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateImpactExplosion()

void Terraria.Projectile.CreateImpactExplosion ( int dustAmountMultiplier,
Vector2 explosionOrigin,
Point scanAreaStart,
Point scanAreaEnd,
int explosionRange,
[Out] bool causedShockwaves )
inlineprivate

Definition at line 7468 of file Projectile.cs.

7469 {
7470 int y = scanAreaStart.Y;
7471 float y2 = explosionOrigin.Y;
7472 Tile tile;
7473 bool flag = tile.active();
7474 Tile tile2;
7475 bool flag2 = tile2.active();
7476 if (y == 0)
7477 {
7478 }
7479 if (y == 0)
7480 {
7481 }
7482 int y3 = scanAreaStart.Y;
7483 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), and j__TPar.