terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_179_FairyQueenLance()

void Terraria.Projectile.AI_179_FairyQueenLance ( )
inlineprivate

Definition at line 2968 of file Projectile.cs.

2969 {
2970 int num = 17008;
2971 if (num == 0)
2972 {
2973 }
2974 float num2;
2975 Vector2 vector = num2.ToRotationVector2();
2976 if (num == 0)
2977 {
2978 }
2979 int num3 = 16928;
2980 if (num3 == 0)
2981 {
2982 }
2983 int num4;
2984 float num8;
2985 if (num4 == 0)
2986 {
2987 Vector2 center = base.Center;
2988 if (num3 == 0)
2989 {
2990 }
2991 int num5 = 16256;
2992 int num6 = 1;
2993 int num7 = 100;
2994 Dust dust;
2995 dust.fadeIn = (float)num5;
2996 dust.noGravity = num6 != 0;
2997 dust.alpha = num7;
2998 Color color = this.AI_171_GetColor();
2999 if (num6 == 0)
3000 {
3001 }
3002 if (num6 == 0)
3003 {
3004 }
3005 if (num6 == 0)
3006 {
3007 }
3008 num8 = dust.scale;
3009 int num9 = 1;
3010 Color color2;
3013 dust.scale = num8;
3014 }
3015 if (17332 == 0)
3016 {
3017 }
3018 int num10 = 17279;
3019 this.alpha = num10;
3021 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Projectile.AI_171_GetColor(), j__TPar, and Terraria.Dust.scale.