Definition at line 6467 of file Projectile.cs.
6468 {
6469 float num = this.
scale;
6480 if (num2 == 0)
6481 {
6482 }
6483 int myPlayer = Main.myPlayer;
6488 if (num2 == 0)
6489 {
6490 }
6492 {
6494 {
6495 }
6497 {
6499 {
6500 }
6502 {
6503 }
6505 }
6506 }
6507 if (this.
owner == 0)
6508 {
6509 }
6510 if (num4 != 0)
6511 {
6513 {
6514 }
6516 {
6518 {
6519 }
6521 }
6522 }
6523 float y3 = this.velocity.
Y;
6528 float x4 = this.velocity.
X;
6531 if (num5 == 0)
6532 {
6533 }
6535 {
6536 }
6539 {
6540 }
6542 {
6543 }
6546 {
6547 }
6549 {
6550 }
6553 {
6554 }
6556 {
6557 }
6558 float x5 = this.velocity.
X;
6559 float y5 = this.velocity.
Y;
6563 {
6568 if (num4 == 0)
6569 {
6570 }
6571 float x7 = this.velocity.
X;
6572 float y7 = this.velocity.
Y;
6573 }
6575 float x8 = this.velocity.
X;
6576 float y8 = this.velocity.
Y;
6578 {
6579 }
6584 if (num4 == 0)
6585 {
6586 }
6589 {
6590 }
6592 {
6593 }
6596 {
6597 }
6599 {
6600 }
6603 {
6604 }
6606 {
6607 }
6608 float x10 = this.velocity.
X;
6609 float y10 = this.velocity.
Y;
6613 {
6617 if (num15 == 0)
6618 {
6619 }
6622 if (num15 == 0)
6623 {
6624 }
6626 {
6627 }
6628 float x12 = this.velocity.
X;
6629 float y12 = this.velocity.
Y;
6630 return;
6631 }
6632 }
class f__AnonymousType0<< Count > j__TPar
References Terraria.Entity.height, j__TPar, Terraria.Projectile.Kill(), Terraria.Main.myPlayer, Terraria.Projectile.owner, Terraria.Entity.position, Terraria.Projectile.scale, Terraria.Projectile.type, Terraria.Entity.velocity, Terraria.Entity.wet, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.