terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ExplodeCrackedTiles()

void Terraria.Projectile.ExplodeCrackedTiles ( Vector2 compareSpot,
int radius,
int minI,
int maxI,
int minJ,
int maxJ )
inline

Definition at line 7944 of file Projectile.cs.

7945 {
7946 int num = 15744;
7947 if (num == 0)
7948 {
7949 }
7950 if (num == 0)
7951 {
7952 }
7953 Tile tile;
7954 bool flag = tile.active();
7955 Tile tile2;
7956 ushort num2 = tile2.type;
7957 long num3 = 0L;
7958 long num4 = 0L;
7959 long num5 = 0L;
7960 WorldGen.KillTile(radius, maxI, num3 != 0L, num4 != 0L, num5 != 0L);
7961 Tile tile3;
7962 bool flag2 = tile3.active();
7963 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, Terraria.WorldGen.KillTile(), System.L, and Terraria.Tile.type.