terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_070()

void Terraria.Projectile.AI_070 ( )
inlineprivate

Definition at line 6826 of file Projectile.cs.

6827 {
6828 Vector2 center = base.Center;
6829 Vector2 vector;
6830 float num = vector.Length();
6831 float x = this.position.X;
6832 float y = this.position.Y;
6833 int width = this.width;
6834 bool wet = this.wet;
6835 float x2 = this.velocity.X;
6836 float y2 = this.velocity.Y;
6837 Vector2 center2 = base.Center;
6838 int num2 = 1;
6839 this.netUpdate = num2 != 0;
6840 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460

References j__TPar, Microsoft.Xna.Framework.Vector2.Length(), Terraria.Entity.position, Terraria.Entity.velocity, Terraria.Entity.wet, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.