terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsInRangeOfMeOrMyOwner()

bool Terraria.Projectile.IsInRangeOfMeOrMyOwner ( Entity entity,
float maxDistance,
[Out] float myDistance,
[Out] float playerDistance,
[Out] bool closerIsMe )
inline

Definition at line 4180 of file Projectile.cs.

4181 {
4182 int num = 1;
4183 Vector2 center = entity.Center;
4184 Vector2 center2 = base.Center;
4185 if (num == 0)
4186 {
4187 }
4188 bool flag = this.CanHitWithOwnBody(entity);
4189 int num2 = 32640;
4190 closerIsMe.m_value = num2 != 0;
4191 Vector2 center3 = entity.Center;
4192 if (num2 == 0)
4193 {
4194 }
4195 if (num2 == 0)
4196 {
4197 }
4198 return this.CanHitWithMeleeWeapon(entity);
4199 }
class f__AnonymousType0<< Count > j__TPar
bool CanHitWithOwnBody(Entity ent)
bool CanHitWithMeleeWeapon(Entity ent)

References Terraria.Projectile.CanHitWithMeleeWeapon(), Terraria.Projectile.CanHitWithOwnBody(), Terraria.Entity.Center, and j__TPar.