terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DoRainbowCrystalStaffExplosion()

void Terraria.Projectile.DoRainbowCrystalStaffExplosion ( )
inlineprivate

Definition at line 7852 of file Projectile.cs.

7853 {
7854 if (!true)
7855 {
7856 }
7857 Vector2 center = base.Center;
7858 Vector2 center2 = base.Center;
7859 int num = 1;
7860 if (num == 0)
7861 {
7862 }
7863 int num2;
7864 Dust dust = Dust.CloneDust(num2);
7865 float num3 = dust.scale;
7866 float fadeIn = dust.fadeIn;
7867 dust.scale = num3;
7868 dust.fadeIn = fadeIn;
7869 dust.color = num;
7870 Vector2 center3 = base.Center;
7871 if (num == 0)
7872 {
7873 }
7874 Vector2 center4 = base.Center;
7875 int num4;
7876 Dust dust2 = Dust.CloneDust(num4);
7877 float num5 = dust2.scale;
7878 float fadeIn2 = dust2.fadeIn;
7879 dust2.scale = num5;
7881 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Dust.CloneDust(), Terraria.Dust.fadeIn, j__TPar, and Terraria.Dust.scale.