terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_045()

void Terraria.Projectile.AI_045 ( )
inlineprivate

Definition at line 6059 of file Projectile.cs.

6060 {
6061 int num = this.type;
6062 Vector2 center = base.Center;
6063 int height = this.height;
6064 float y = this.position.Y;
6065 if (52992 == 0)
6066 {
6067 }
6068 int num2 = this.frameCounter;
6070 int num3 = this.frame;
6071 this.frame = num3;
6072 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References Terraria.Projectile.frame, Terraria.Projectile.frameCounter, Terraria.Entity.height, j__TPar, Terraria.Entity.position, Terraria.Projectile.type, and Microsoft.Xna.Framework.Vector2.Y.