class f__AnonymousType0<< Count > j__TPar
bool< SupportsDepth24 > k__BackingField
bool< SupportsAtitc > k__BackingField
bool< SupportsS3tc > k__BackingField
const int MultiSampleCountLimit
bool< SupportsTextureMaxLevel > k__BackingField
bool< SupportsInstancing > k__BackingField
bool SupportsPackedDepthStencil
bool SupportsTextureFilterAnisotropic
bool< SupportsDepthNonLinear > k__BackingField
bool< SupportsTextureFilterAnisotropic > k__BackingField
bool SupportsDepthNonLinear
bool< SupportsPvrtc > k__BackingField
bool< SupportsPackedDepthStencil > k__BackingField
bool SupportsVertexTextures
bool SupportsTextureMaxLevel
bool SupportsNonPowerOfTwo
bool< SupportsFloatTextures > k__BackingField
bool< SupportsHalfFloatTextures > k__BackingField
bool< SupportsDepthClamp > k__BackingField
bool SupportsTextureArrays
bool< SupportsNonPowerOfTwo > k__BackingField
bool SupportsHalfFloatTextures
bool< SupportsSRgb > k__BackingField
bool SupportsFloatTextures
bool< SupportsEtc1 > k__BackingField
bool< SupportsDxt1 > k__BackingField
void Initialize(GraphicsDevice device)
int< MaxTextureAnisotropy > k__BackingField
bool< SupportsTextureArrays > k__BackingField
bool< SupportsNormalized > k__BackingField
bool< SupportsVertexTextures > k__BackingField