terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RemoveConnection()

void System.Net.ServicePointScheduler.ConnectionGroup.RemoveConnection ( WebConnection connection)
inline

Definition at line 431 of file ServicePointScheduler.cs.

432 {
433 global::System.Collections.Generic.LinkedList<WebConnection> linkedList = this.connections;
434 long num = 0L;
435 connection.Dispose(num != 0L);
437 }
class f__AnonymousType0<< Count > j__TPar
global::System.Collections.Generic.LinkedList< WebConnection > connections
readonly ServicePointScheduler< Scheduler > k__BackingField
void RemoveIdleConnection(WebConnection connection)

References System.Net.ServicePointScheduler.ConnectionGroup.connections, j__TPar, System.L, and System.Net.ServicePointScheduler.ConnectionGroup.Scheduler.