terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RemoveIdleConnection()

void System.Net.ServicePointScheduler.RemoveIdleConnection ( WebConnection connection)
inlineprivate

Definition at line 215 of file ServicePointScheduler.cs.

216 {
217 global::System.Collections.Generic.LinkedList<ValueTuple<ServicePointScheduler.ConnectionGroup, WebConnection, Task>> linkedList = this.idleConnections;
218 global::System.Collections.Generic.LinkedList<ValueTuple<ServicePointScheduler.ConnectionGroup, WebConnection, Task>> linkedList2 = this.idleConnections;
219 }
class f__AnonymousType0<< Count > j__TPar
global::System.Collections.Generic.LinkedList< ValueTuple< ServicePointScheduler.ConnectionGroup, WebConnection, Task > > idleConnections
ServicePointScheduler(ServicePoint servicePoint, int connectionLimit, int maxIdleTime)

References System.Net.ServicePointScheduler.idleConnections, and j__TPar.

Referenced by System.Net.ServicePointScheduler.CloseIdleConnection(), and System.Net.ServicePointScheduler.OnConnectionClosed().