terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceWeapon()

void Terraria.IO.TilInfo_OldMobile.PlaceWeapon ( int x,
int y,
Item item )
inline

Definition at line 102 of file TilInfo_OldMobile.cs.

103 {
104 int num = 1;
105 if (num == 0)
106 {
107 }
108 Tile tile;
109 bool flag = tile.active();
110 if (num == 0)
111 {
112 }
113 Tile tile2;
114 ushort type = tile2.type;
115 if (num == 0)
116 {
117 }
118 Tile tile3;
119 short frameY = tile3.frameY;
120 if (num == 0)
121 {
122 }
123 Tile tile4;
124 short frameY2 = tile4.frameY;
125 if (num == 0)
126 {
127 }
128 Tile tile5;
129 short frameY3 = tile5.frameY;
130 if (num == 0)
131 {
132 }
133 Tile tile6;
134 short frameX = tile6.frameX;
135 if (36409 == 0)
136 {
137 }
138 Tile tile7;
139 short frameX2 = tile7.frameX;
140 int netID = item.netID;
141 Tile tile8;
142 tile8.SetFrameX((short)x);
143 byte prefix = item.prefix;
144 Tile tile9;
145 tile9.SetFrameX((short)x);
146 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.frameX, Terraria.Tile.frameY, System.item, j__TPar, Terraria.Tile.SetFrameX(), and Terraria.Tile.type.