terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
NPCStrengthHelper.cs
Go to the documentation of this file.
1using System;
2
4{
5 // Token: 0x0200062C RID: 1580
6 public struct NPCStrengthHelper
7 {
8 // Token: 0x17000698 RID: 1688
9 // (get) Token: 0x0600361D RID: 13853 RVA: 0x002122FC File Offset: 0x002104FC
10 public bool IsExpertMode
11 {
12 get
13 {
15 return true;
16 }
17 }
18
19 // Token: 0x17000699 RID: 1689
20 // (get) Token: 0x0600361E RID: 13854 RVA: 0x00212314 File Offset: 0x00210514
21 public bool IsMasterMode
22 {
23 get
24 {
26 return true;
27 }
28 }
29
30 // Token: 0x1700069A RID: 1690
31 // (get) Token: 0x0600361F RID: 13855 RVA: 0x0021232C File Offset: 0x0021052C
33 {
34 get
35 {
37 return true;
38 }
39 }
40
41 // Token: 0x06003620 RID: 13856 RVA: 0x00212344 File Offset: 0x00210544
43 {
44 this._gameModeData = data;
45 this._gameModeDifficulty = (float)16256;
46 bool <IsExpertMode>k__BackingField = data.<IsExpertMode>k__BackingField;
47 if (!data.<IsMasterMode>k__BackingField)
48 {
49 return;
50 }
51 }
52
53 // Token: 0x040076E3 RID: 30435
54 private float _strengthOverride;
55
56 // Token: 0x040076E4 RID: 30436
57 private float _gameModeDifficulty;
58
59 // Token: 0x040076E5 RID: 30437
61 }
62}
class f__AnonymousType0<< Count > j__TPar
NPCStrengthHelper(GameModeData data, float strength, bool isGetGoodWorld)