class f__AnonymousType0<< Count > j__TPar
bool< IsExpertMode > k__BackingField
float< EnemyDefenseMultiplier > k__BackingField
float KnockbackToEnemiesMultiplier
static readonly GameModeData CreativeMode
bool< IsMasterMode > k__BackingField
float EnemyDefenseMultiplier
float< KnockbackToEnemiesMultiplier > k__BackingField
float EnemyMoneyDropMultiplier
static readonly GameModeData NormalMode
float EnemyDamageMultiplier
static readonly GameModeData MasterMode
static readonly GameModeData ExpertMode
float< TownNPCDamageMultiplier > k__BackingField
float< EnemyMaxLifeMultiplier > k__BackingField
int< Id > k__BackingField
float< EnemyMoneyDropMultiplier > k__BackingField
bool< IsJourneyMode > k__BackingField
float< EnemyDamageMultiplier > k__BackingField
float< DebuffTimeMultiplier > k__BackingField
float DebuffTimeMultiplier
float EnemyMaxLifeMultiplier
float TownNPCDamageMultiplier