terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Terraria.DataStructures.PlayerDrawHelper Class Reference

Public Types

enum  ShaderConfiguration {
  ArmorShader , HairShader , TileShader , TilePaintID ,
  Misc
}
 

Public Member Functions

 PlayerDrawHelper ()
 

Static Public Member Functions

static int PackShader (int localShaderIndex, PlayerDrawHelper.ShaderConfiguration shaderType)
 
static void UnpackShader (int packedShaderIndex, [Out] int localShaderIndex, [Out] PlayerDrawHelper.ShaderConfiguration shaderType)
 
static bool SetShaderForData (Player player, int cHead, DrawData cdd, EffectPass effectPass)
 
static bool SetShaderForData (Player player, int cHead, DrawData cdd)
 

Static Public Attributes

static Color DISPLAY_DOLL_DEFAULT_SKIN_COLOR
 

Static Private Member Functions

static PlayerDrawHelper ()
 

Detailed Description

Definition at line 9 of file PlayerDrawHelper.cs.


The documentation for this class was generated from the following file: