terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PlayerHeadDrawRenderTargetContent.cs
Go to the documentation of this file.
1using System;
5
7{
8 // Token: 0x020007CB RID: 1995
10 {
11 // Token: 0x060040A7 RID: 16551 RVA: 0x002438D8 File Offset: 0x00241AD8
12 public void UsePlayer(Player player)
13 {
14 this._player = player;
15 }
16
17 // Token: 0x060040A8 RID: 16552 RVA: 0x002438EC File Offset: 0x00241AEC
18 internal override void DrawTheContent(SpriteBatch spriteBatch)
19 {
20 if (this._player != null)
21 {
22 List<int> dust = this._dust;
23 int version = dust._version;
24 dust._syncRoot = version;
25 List<int> gore = this._gore;
26 int version2 = gore._version;
28 int width = this.width;
31 }
32 }
33
34 // Token: 0x060040A9 RID: 16553 RVA: 0x00243944 File Offset: 0x00241B44
38
39 // Token: 0x04007E59 RID: 32345
40 private Player _player;
41
42 // Token: 0x04007E5A RID: 32346
44
45 // Token: 0x04007E5B RID: 32347
47
48 // Token: 0x04007E5C RID: 32348
50 }
51}
class f__AnonymousType0<< Count > j__TPar