terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PlayableOutput.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine.Playables
6
{
7
// Token: 0x02000153 RID: 339
8
[
RequiredByNativeCode
]
9
public
struct
PlayableOutput
:
IEquatable
<PlayableOutput>
10
{
11
// Token: 0x06000650 RID: 1616 RVA: 0x0000B500 File Offset: 0x00009700
12
[
VisibleToOtherModules
]
13
internal
PlayableOutput
(
PlayableOutputHandle
handle)
14
{
15
this.m_Handle
= handle;
16
}
17
18
// Token: 0x06000651 RID: 1617 RVA: 0x0000B514 File Offset: 0x00009714
19
public
PlayableOutputHandle
GetHandle
()
20
{
21
return
this.
m_Handle
;
22
}
23
24
// Token: 0x06000652 RID: 1618 RVA: 0x0000B528 File Offset: 0x00009728
25
public
bool
Equals
(
PlayableOutput
other
)
26
{
27
PlayableOutputHandle
handle = this.
m_Handle
;
28
if
(!
true
)
29
{
30
}
31
bool
flag;
32
return
flag;
33
}
34
35
// Token: 0x06000653 RID: 1619 RVA: 0x0000B540 File Offset: 0x00009740
36
// Note: this type is marked as 'beforefieldinit'.
37
static
PlayableOutput
()
38
{
39
if
(!
true
)
40
{
41
}
42
PlayableOutputHandle
@
null
=
PlayableOutputHandle
.
Null
;
43
}
44
45
// Token: 0x04000631 RID: 1585
46
private
PlayableOutputHandle
m_Handle
;
47
48
// Token: 0x04000632 RID: 1586
49
private
static
readonly
PlayableOutput
m_NullPlayableOutput
;
50
}
51
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.IEquatable
Definition
IEquatable.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Playables
Definition
FrameData.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine.Playables.PlayableOutputHandle.Null
static PlayableOutputHandle Null
Definition
PlayableOutputHandle.cs:17
UnityEngine.Playables.PlayableOutputHandle
Definition
PlayableOutputHandle.cs:13
UnityEngine.Playables.PlayableOutput.GetHandle
PlayableOutputHandle GetHandle()
Definition
PlayableOutput.cs:19
UnityEngine.Playables.PlayableOutput.m_Handle
PlayableOutputHandle m_Handle
Definition
PlayableOutput.cs:46
UnityEngine.Playables.PlayableOutput.PlayableOutput
PlayableOutput(PlayableOutputHandle handle)
Definition
PlayableOutput.cs:13
UnityEngine.Playables.PlayableOutput.Equals
bool Equals(PlayableOutput other)
Definition
PlayableOutput.cs:25
UnityEngine.Playables.PlayableOutput.m_NullPlayableOutput
static readonly PlayableOutput m_NullPlayableOutput
Definition
PlayableOutput.cs:49
UnityEngine.Playables.PlayableOutput.PlayableOutput
static PlayableOutput()
Definition
PlayableOutput.cs:37
UnityEngine.Playables.PlayableOutput
Definition
PlayableOutput.cs:10
source
UnityEngine.CoreModule
UnityEngine
Playables
PlayableOutput.cs
Generated by
1.10.0