terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PlayableOutput.cs
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1using System;
4
6{
7 // Token: 0x02000153 RID: 339
9 public struct PlayableOutput : IEquatable<PlayableOutput>
10 {
11 // Token: 0x06000650 RID: 1616 RVA: 0x0000B500 File Offset: 0x00009700
14 {
15 this.m_Handle = handle;
16 }
17
18 // Token: 0x06000651 RID: 1617 RVA: 0x0000B514 File Offset: 0x00009714
20 {
21 return this.m_Handle;
22 }
23
24 // Token: 0x06000652 RID: 1618 RVA: 0x0000B528 File Offset: 0x00009728
26 {
27 PlayableOutputHandle handle = this.m_Handle;
28 if (!true)
29 {
30 }
31 bool flag;
32 return flag;
33 }
34
35 // Token: 0x06000653 RID: 1619 RVA: 0x0000B540 File Offset: 0x00009740
36 // Note: this type is marked as 'beforefieldinit'.
38 {
39 if (!true)
40 {
41 }
43 }
44
45 // Token: 0x04000631 RID: 1585
47
48 // Token: 0x04000632 RID: 1586
50 }
51}
class f__AnonymousType0<< Count > j__TPar
PlayableOutput(PlayableOutputHandle handle)
bool Equals(PlayableOutput other)
static readonly PlayableOutput m_NullPlayableOutput