terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GameAnimationSegment.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
namespace
Terraria.GameContent.Animations
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{
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// Token: 0x02000992 RID: 2450
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public
struct
GameAnimationSegment
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{
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// Token: 0x04008400 RID: 33792
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public
SpriteBatch
SpriteBatch
;
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// Token: 0x04008401 RID: 33793
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public
Vector2
AnchorPositionOnScreen
;
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// Token: 0x04008402 RID: 33794
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public
int
TimeInAnimation
;
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// Token: 0x04008403 RID: 33795
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public
float
DisplayOpacity
;
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}
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}
Microsoft.Xna.Framework.Graphics.SpriteBatch
Definition
SpriteBatch.cs:14
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
Terraria.GameContent.Animations
Definition
Actions.cs:5
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
Terraria.GameContent.Animations.GameAnimationSegment.TimeInAnimation
int TimeInAnimation
Definition
GameAnimationSegment.cs:17
Terraria.GameContent.Animations.GameAnimationSegment.DisplayOpacity
float DisplayOpacity
Definition
GameAnimationSegment.cs:20
Terraria.GameContent.Animations.GameAnimationSegment.SpriteBatch
SpriteBatch SpriteBatch
Definition
GameAnimationSegment.cs:11
Terraria.GameContent.Animations.GameAnimationSegment.AnchorPositionOnScreen
Vector2 AnchorPositionOnScreen
Definition
GameAnimationSegment.cs:14
Terraria.GameContent.Animations.GameAnimationSegment
Definition
GameAnimationSegment.cs:9
source
Terraria
GameContent
Animations
GameAnimationSegment.cs
Generated by
1.10.0