terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CreateDryad()

void Terraria.Cinematics.DD2Film.CreateDryad ( FrameEventData evt)
inlineprivate

Definition at line 39 of file DD2Film.cs.

40 {
41 float x = this._startPoint.X;
42 float y = this._startPoint.Y;
43 NPC npc;
44 this._dryad = npc;
45 int[] immune = npc.immune;
46 npc.immortal = true;
47 npc.dontTakeDamage = true;
48 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Cinematics.DD2Film._startPoint, Terraria.NPC.immune, j__TPar, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.