terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
AnimationEvent.cs
Go to the documentation of this file.
1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x0200000B RID: 11
10 [StructLayout(0)]
11 public sealed class AnimationEvent
12 {
13 // Token: 0x06000009 RID: 9 RVA: 0x00002198 File Offset: 0x00000398
15 {
18 }
19
20 // Token: 0x04000018 RID: 24
21 internal float m_Time;
22
23 // Token: 0x04000019 RID: 25
24 internal string m_FunctionName;
25
26 // Token: 0x0400001A RID: 26
27 internal string m_StringParameter;
28
29 // Token: 0x0400001B RID: 27
31
32 // Token: 0x0400001C RID: 28
33 internal float m_FloatParameter;
34
35 // Token: 0x0400001D RID: 29
36 internal int m_IntParameter;
37
38 // Token: 0x0400001E RID: 30
39 internal int m_MessageOptions;
40
41 // Token: 0x0400001F RID: 31
43
44 // Token: 0x04000020 RID: 32
46
47 // Token: 0x04000021 RID: 33
49
50 // Token: 0x04000022 RID: 34
52 }
53}
class f__AnonymousType0<< Count > j__TPar
AnimationEventSource m_Source
AnimatorClipInfo m_AnimatorClipInfo
AnimatorStateInfo m_AnimatorStateInfo