terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SerializeForPlayer()

static NetPacket Terraria.GameContent.NetModules.NetLiquidModule.SerializeForPlayer ( int playerIndex)
inlinestatic

Definition at line 25 of file NetLiquidModule.cs.

26 {
27 int num = 1;
28 if (num == 0)
29 {
30 }
31 if (num == 0)
32 {
33 }
34 if (num == 0)
35 {
36 }
37 BinaryWriter writer = NetModule.CreatePacket(42181264).Writer;
38 Tile tile;
39 byte liquid = tile.liquid;
40 Tile tile2;
41 byte b = tile2.liquidType();
42 if (false)
43 {
44 throw new OutOfMemoryException();
45 }
46 throw new OutOfMemoryException();
47 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Tile.liquid, and Terraria.Tile.liquidType().

Referenced by Terraria.GameContent.NetModules.NetLiquidModule.PrepareAndSendToEachPlayerSeparately().