terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AudioMixerPlayable.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Playables
;
4
using
UnityEngine.Scripting
;
5
6
namespace
UnityEngine.Audio
7
{
8
// Token: 0x02000010 RID: 16
9
[
NativeHeader
(
"Runtime/Director/Core/HPlayable.h"
)]
10
[
NativeHeader
(
"Modules/Audio/Public/Director/AudioMixerPlayable.h"
)]
11
[
NativeHeader
(
"Modules/Audio/Public/ScriptBindings/AudioMixerPlayable.bindings.h"
)]
12
[
RequiredByNativeCode
]
13
[
StaticAccessor
(
"AudioMixerPlayableBindings"
,
StaticAccessorType
.DoubleColon)]
14
public
struct
AudioMixerPlayable
:
IEquatable
<AudioMixerPlayable>
15
{
16
// Token: 0x06000029 RID: 41 RVA: 0x0000246C File Offset: 0x0000066C
17
public
PlayableHandle
GetHandle
()
18
{
19
return
this.
m_Handle
;
20
}
21
22
// Token: 0x0600002A RID: 42 RVA: 0x00002480 File Offset: 0x00000680
23
public
bool
Equals
(
AudioMixerPlayable
other
)
24
{
25
PlayableHandle
handle = this.
m_Handle
;
26
if
(!
true
)
27
{
28
}
29
bool
flag;
30
return
flag;
31
}
32
33
// Token: 0x0400000B RID: 11
34
private
PlayableHandle
m_Handle
;
35
}
36
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.IEquatable
Definition
IEquatable.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.Audio
Definition
AudioClipPlayable.cs:7
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:8
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Playables
Definition
FrameData.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine.Audio.AudioMixerPlayable.Equals
bool Equals(AudioMixerPlayable other)
Definition
AudioMixerPlayable.cs:23
UnityEngine.Audio.AudioMixerPlayable.GetHandle
PlayableHandle GetHandle()
Definition
AudioMixerPlayable.cs:17
UnityEngine.Audio.AudioMixerPlayable.m_Handle
PlayableHandle m_Handle
Definition
AudioMixerPlayable.cs:34
UnityEngine.Audio.AudioMixerPlayable
Definition
AudioMixerPlayable.cs:15
UnityEngine.Playables.PlayableHandle
Definition
PlayableHandle.cs:13
source
UnityEngine.AudioModule
UnityEngine
Audio
AudioMixerPlayable.cs
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1.10.0