terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AudioMixerPlayable.cs
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1using System;
5
6namespace UnityEngine.Audio
7{
8 // Token: 0x02000010 RID: 16
9 [NativeHeader("Runtime/Director/Core/HPlayable.h")]
10 [NativeHeader("Modules/Audio/Public/Director/AudioMixerPlayable.h")]
11 [NativeHeader("Modules/Audio/Public/ScriptBindings/AudioMixerPlayable.bindings.h")]
13 [StaticAccessor("AudioMixerPlayableBindings", StaticAccessorType.DoubleColon)]
14 public struct AudioMixerPlayable : IEquatable<AudioMixerPlayable>
15 {
16 // Token: 0x06000029 RID: 41 RVA: 0x0000246C File Offset: 0x0000066C
18 {
19 return this.m_Handle;
20 }
21
22 // Token: 0x0600002A RID: 42 RVA: 0x00002480 File Offset: 0x00000680
24 {
25 PlayableHandle handle = this.m_Handle;
26 if (!true)
27 {
28 }
29 bool flag;
30 return flag;
31 }
32
33 // Token: 0x0400000B RID: 11
35 }
36}
class f__AnonymousType0<< Count > j__TPar
bool Equals(AudioMixerPlayable other)