terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ToString()

override string UnityEngine.EventSystems.BaseRaycaster.ToString ( )
inlineinherited

Definition at line 67 of file BaseRaycaster.cs.

68 {
69 if ("Name: " == null || "Name: " != null)
70 {
71 GameObject gameObject = base.gameObject;
72 if (gameObject == null || gameObject == null || gameObject == null)
73 {
74 }
75 if ("\neventCamera: " == null || "\neventCamera: " != null)
76 {
77 if (this == null || this == null || this == null)
78 {
79 }
80 string text;
81 string text2;
82 if (("\nsortOrderPriority: " == null || "\nsortOrderPriority: " != null) && (text == null || text != null) && ("\nrenderOrderPriority: " == null || "\nrenderOrderPriority: " != null) && (text2 == null || text2 != null))
83 {
84 string text3;
85 return text3;
86 }
87 }
88 }
90 }
class f__AnonymousType0<< Count > j__TPar
GameObject gameObject
Definition Component.cs:31

References UnityEngine.Component.gameObject, UnityEngine.GameObject.gameObject, j__TPar, and System.text.