terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ MaterialItemDraw()

void GUICrafting.MaterialItemDraw ( ItemGrid_Layout gridLayout,
int index,
Vector2 position,
float scale )
inline

Definition at line 444 of file GUICrafting.cs.

445 {
446 int num = 1;
447 if (num == 0)
448 {
449 }
450 int[] availableRecipe = Main.availableRecipe;
451 int focusRecipe = Main.focusRecipe;
452 if (num != 0)
453 {
454 if (num == 0)
455 {
456 }
457 int myPlayer = Main.myPlayer;
463 if (this.materialsGridActive)
464 {
465 int selectedItem = this.materialController.selectedItem;
466 this.MaterialItemOver(index);
469 }
470 return;
471 }
474 }
class f__AnonymousType0<< Count > j__TPar
GUIControllerCraftingMaterials materialController
void MaterialItemOver(int index)
bool materialsGridActive
static int myPlayer
Definition Main.cs:2337
static int focusRecipe
Definition Main.cs:2323
static int[] availableRecipe
Definition Main.cs:2281

References Terraria.Main.availableRecipe, Terraria.Main.focusRecipe, PageControllerLayoutDefinition< T >.Instance, j__TPar, materialController, MaterialItemOver(), materialsGridActive, Terraria.Main.myPlayer, and GUIControllerCraftingMaterials.selectedItem.