terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

override void Terraria.GameContent.Skies.NebulaSky.Update ( GameTime gameTime)
inline

Definition at line 22 of file NebulaSky.cs.

23 {
24 bool isActive = this._isActive;
25 float fadeOpacity = this._fadeOpacity;
26 if (true)
27 {
28 if (isActive)
29 {
30 return;
31 }
32 }
33 else
34 {
35 while (isActive)
36 {
37 }
38 }
39 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Skies.NebulaSky._fadeOpacity, Terraria.GameContent.Skies.NebulaSky._isActive, and j__TPar.