terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

static void Terraria.GameInput.LockOnHelper.Draw ( SpriteBatch spriteBatch)
inlinestatic

Definition at line 611 of file LockOnHelper.cs.

612 {
613 int num = 1;
614 if (num == 0)
615 {
616 }
617 bool gameMenu = Main.gameMenu;
618 if (num == 0)
619 {
620 }
621 if (num == 0)
622 {
623 }
624 int num2 = 220;
625 if (num2 == 0)
626 {
627 }
628 int myPlayer = Main.myPlayer;
629 if (num2 == 0)
630 {
631 }
636 }
class f__AnonymousType0<< Count > j__TPar
static LockOnHelperStaticData Instance
LockOnHelper.LockOnMode UseMode

References LockOnHelperStaticData._drawProgress, LockOnHelperStaticData._pickedTarget, LockOnHelperStaticData._targets, Terraria.Main.gameMenu, LockOnHelperStaticData.Instance, j__TPar, Terraria.Main.myPlayer, and LockOnHelperStaticData.UseMode.