terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SimulatorInfo.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
4
namespace
Terraria.GameContent.LootSimulation
5
{
6
// Token: 0x02000859 RID: 2137
7
public
class
SimulatorInfo
8
{
9
// Token: 0x06004369 RID: 17257 RVA: 0x0024E160 File Offset: 0x0024C360
10
public
SimulatorInfo
()
11
{
12
Player
player
;
13
if
(!
true
)
14
{
15
player
= this.
player
;
16
}
17
this._originalDayTimeFlag
=
true
;
18
Vector2
position =
player
.
position
;
19
}
20
21
// Token: 0x0600436A RID: 17258 RVA: 0x0024E18C File Offset: 0x0024C38C
22
public
void
ReturnToOriginalDaytime
()
23
{
24
bool
originalDayTimeFlag
= this.
_originalDayTimeFlag
;
25
if
(!
true
)
26
{
27
}
28
double
originalDayTimeCounter
= this.
_originalDayTimeCounter
;
29
}
30
31
// Token: 0x0600436B RID: 17259 RVA: 0x0024E1AC File Offset: 0x0024C3AC
32
public
void
AddItem
(
int
itemId,
int
amount
)
33
{
34
bool
flag = this.
runningExpertMode
;
35
LootSimulationItemCounter
lootSimulationItemCounter
= this.
itemCounter
;
36
}
37
38
// Token: 0x0600436C RID: 17260 RVA: 0x0024E1CC File Offset: 0x0024C3CC
39
public
void
ReturnToOriginalPlayerPosition
()
40
{
41
Player
player
= this.
player
;
42
}
43
44
// Token: 0x04008171 RID: 33137
45
public
Player
player
;
46
47
// Token: 0x04008172 RID: 33138
48
private
double
_originalDayTimeCounter
;
49
50
// Token: 0x04008173 RID: 33139
51
private
bool
_originalDayTimeFlag
;
52
53
// Token: 0x04008174 RID: 33140
54
private
Vector2
_originalPlayerPosition
;
55
56
// Token: 0x04008175 RID: 33141
57
public
bool
runningExpertMode
;
58
59
// Token: 0x04008176 RID: 33142
60
public
LootSimulationItemCounter
itemCounter
;
61
62
// Token: 0x04008177 RID: 33143
63
public
NPC
npcVictim
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Terraria.Entity.position
Vector2 position
Definition
Entity.cs:460
Terraria.GameContent.LootSimulation.LootSimulationItemCounter
Definition
LootSimulationItemCounter.cs:9
Terraria.GameContent.LootSimulation.SimulatorInfo.npcVictim
NPC npcVictim
Definition
SimulatorInfo.cs:63
Terraria.GameContent.LootSimulation.SimulatorInfo.itemCounter
LootSimulationItemCounter itemCounter
Definition
SimulatorInfo.cs:60
Terraria.GameContent.LootSimulation.SimulatorInfo.runningExpertMode
bool runningExpertMode
Definition
SimulatorInfo.cs:57
Terraria.GameContent.LootSimulation.SimulatorInfo.AddItem
void AddItem(int itemId, int amount)
Definition
SimulatorInfo.cs:32
Terraria.GameContent.LootSimulation.SimulatorInfo.ReturnToOriginalPlayerPosition
void ReturnToOriginalPlayerPosition()
Definition
SimulatorInfo.cs:39
Terraria.GameContent.LootSimulation.SimulatorInfo.ReturnToOriginalDaytime
void ReturnToOriginalDaytime()
Definition
SimulatorInfo.cs:22
Terraria.GameContent.LootSimulation.SimulatorInfo.player
Player player
Definition
SimulatorInfo.cs:45
Terraria.GameContent.LootSimulation.SimulatorInfo._originalPlayerPosition
Vector2 _originalPlayerPosition
Definition
SimulatorInfo.cs:54
Terraria.GameContent.LootSimulation.SimulatorInfo._originalDayTimeFlag
bool _originalDayTimeFlag
Definition
SimulatorInfo.cs:51
Terraria.GameContent.LootSimulation.SimulatorInfo._originalDayTimeCounter
double _originalDayTimeCounter
Definition
SimulatorInfo.cs:48
Terraria.GameContent.LootSimulation.SimulatorInfo.SimulatorInfo
SimulatorInfo()
Definition
SimulatorInfo.cs:10
Terraria.GameContent.LootSimulation.SimulatorInfo
Definition
SimulatorInfo.cs:8
Terraria.NPC
Definition
NPC.cs:20
Terraria.Player
Definition
Player.cs:33
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
Terraria.GameContent.LootSimulation
Definition
ISimulationConditionSetter.cs:4
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
source
Terraria
GameContent
LootSimulation
SimulatorInfo.cs
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1.10.0