terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SimulatorInfo.cs
Go to the documentation of this file.
1using System;
3
5{
6 // Token: 0x02000859 RID: 2137
7 public class SimulatorInfo
8 {
9 // Token: 0x06004369 RID: 17257 RVA: 0x0024E160 File Offset: 0x0024C360
11 {
13 if (!true)
14 {
15 player = this.player;
16 }
18 Vector2 position = player.position;
19 }
20
21 // Token: 0x0600436A RID: 17258 RVA: 0x0024E18C File Offset: 0x0024C38C
23 {
25 if (!true)
26 {
27 }
29 }
30
31 // Token: 0x0600436B RID: 17259 RVA: 0x0024E1AC File Offset: 0x0024C3AC
32 public void AddItem(int itemId, int amount)
33 {
34 bool flag = this.runningExpertMode;
36 }
37
38 // Token: 0x0600436C RID: 17260 RVA: 0x0024E1CC File Offset: 0x0024C3CC
40 {
41 Player player = this.player;
42 }
43
44 // Token: 0x04008171 RID: 33137
45 public Player player;
46
47 // Token: 0x04008172 RID: 33138
49
50 // Token: 0x04008173 RID: 33139
52
53 // Token: 0x04008174 RID: 33140
55
56 // Token: 0x04008175 RID: 33141
57 public bool runningExpertMode;
58
59 // Token: 0x04008176 RID: 33142
61
62 // Token: 0x04008177 RID: 33143
63 public NPC npcVictim;
64 }
65}
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460