terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HitGolfBall()

static void Terraria.GameContent.Golf.GolfHelper.HitGolfBall ( Entity entity,
Vector2 velocity,
float roughLandResistance )
inlinestatic

Definition at line 223 of file GolfHelper.cs.

224 {
225 int num = 1;
226 Vector2 bottom = entity.Bottom;
227 if (num == 0)
228 {
229 }
230 Tile tile;
231 bool flag = tile.active();
232 ushort num2;
234 float <ClubImpactDampening>k__BackingField = byTileId.<GolfPhysics>k__BackingField.<ClubImpactDampening>k__BackingField;
235 TileGolfPhysics <GolfPhysics>k__BackingField = byTileId.<GolfPhysics>k__BackingField;
236 float <ImpactDampeningResistanceEfficiency>k__BackingField = <GolfPhysics>k__BackingField.<ImpactDampeningResistanceEfficiency>k__BackingField;
237 if (entity != null)
238 {
239 if (18000 == 0)
240 {
241 }
242 GolfState localGolfState = Main.LocalGolfState;
243 }
244 }
class f__AnonymousType0<< Count > j__TPar
static TileMaterial GetByTileId(ushort tileId)

References Terraria.Tile.active(), Terraria.Entity.Bottom, Terraria.GameContent.Metadata.TileMaterials.GetByTileId(), j__TPar, and Terraria.Main.LocalGolfState.