terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnPlayerInteraction()

static void Terraria.GameContent.Tile_Entities.TEDisplayDoll.OnPlayerInteraction ( Player player,
int clickX,
int clickY )
inlinestatic

Definition at line 320 of file TEDisplayDoll.cs.

321 {
322 if (!true)
323 {
324 }
325 Tile tile;
326 short frameX = tile.frameX;
327 Tile tile2;
328 short frameY = tile2.frameY;
329 int num = TEDisplayDoll.Find(clickX, int.MinValue);
330 if (frameY == 0)
331 {
332 }
333 if (frameY == 0)
334 {
335 }
336 TileEntity.BasicOpenCloseInteraction(player, clickX, int.MinValue, num);
337 }
class f__AnonymousType0<< Count > j__TPar
static void BasicOpenCloseInteraction(Player player, int x, int y, int id)

References Terraria.DataStructures.TileEntity.BasicOpenCloseInteraction(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.Find(), Terraria.Tile.frameX, Terraria.Tile.frameY, and j__TPar.