terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawProgressBar()

void GUIAchievementsMenu.DrawProgressBar ( SpriteBatch spriteBatch,
float progress,
Vector2 spot,
float Width = 169f,
[Optional] Color BackColor,
[Optional] Color FillingColor,
[Optional] Color BlipColor )
inlineprivate

Definition at line 192 of file GUIAchievementsMenu.cs.

193 {
194 int num = 1;
195 if (num == 0)
196 {
197 }
198 if (num == 0)
199 {
200 }
201 if (num == 0)
202 {
203 }
204 if (!true)
205 {
206 }
207 if (!true)
208 {
209 }
210 int num2 = 1;
211 if (num2 == 0)
212 {
213 }
214 int value = num2.m_value;
215 if (!true)
216 {
217 }
218 int num3 = 1;
219 if (num3 == 0)
220 {
221 }
222 int value2 = num3.m_value;
223 if (!true)
224 {
225 }
226 if (!true)
227 {
228 }
229 if (32768 == 0)
230 {
231 }
232 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.value.