terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HandleNetworkLost()

static void UserManagement.HandleNetworkLost ( )
inlinestatic

Definition at line 12 of file UserManagement.cs.

13 {
14 if (!true)
15 {
16 }
17 bool gameMenu = Main.gameMenu;
18 Main.menuMode = 10;
19 Main.gameMenu = true;
20 Debug.LogWarning(Language.GetTextValue("Net.LostConnection"));
21 }
class f__AnonymousType0<< Count > j__TPar
static string GetTextValue(string key)
Definition Language.cs:54
static bool gameMenu
Definition Main.cs:2673
static void LogWarning(object message)
Definition Debug.cs:117

References Terraria.Main.gameMenu, Terraria.Localization.Language.GetTextValue(), j__TPar, and UnityEngine.Debug.LogWarning().